
The things I do…
Hello, and welcome. My name is Scott. I am a graduating student at the University of Washington Bothell. I use this dev blog to show case some of my school and personal projects while sometimes diving a little deeper into my reasoning for my approach. Programming and design is an iterative process, I think it is just as important to show how you got to your result as the result itself.
An update on the gathering and job system AI.
I have not used the building NavMesh and NavMesh Agent for Unity. After watching a few tutorials on youtube about path finding and navigation, i
CSS430 – Operating and File Systems Program 1C: Process Creation Design The goal of process.cpp is to get familiar with with Linux programming using system
Looking back at some old art work from Digipen.
A model solar system made in a unique way with Unity.
I have not used the building NavMesh and NavMesh Agent for Unity. After watching a few tutorials on youtube about path finding and navigation, i
CSS430 – Operating and File Systems Program 1C: Process Creation Design The goal of process.cpp is to get familiar with with Linux programming using system
A model solar system made in a unique way with Unity.
First class project for CSS 451, Computer Graphics, using Unity.
I am back working on my golem concept but in a new direction.
This research report was complete as part of a class project. Contributors: Scott Shirley, Erica Ferguson, Shannon Evans, Robert Gutzeit Heuristic Art Library Final Report